Emacs Mode¶
Configuration¶
If you want to you can customise the Emacs mode. Just start Emacs and type the following:
M-x load-library RET agda2-mode RET
M-x customize-group RET agda2 RET
If you want some specific settings for the Emacs mode you can add them
to agda2-mode-hook
. For instance, if you do not want to use the
Agda input method (for writing various symbols like ∀≥ℕ→π⟦⟧) you can
add the following to your .emacs:
(add-hook 'agda2-mode-hook
'(lambda ()
; If you do not want to use any input method:
(deactivate-input-method)
; (In some versions of Emacs you should use
; inactivate-input-method instead of
; deactivate-input-method.)
Note that, on some systems, the Emacs mode changes the default font of
the current frame in order to enable many Unicode symbols to be
displayed. This only works if the right fonts are available, though.
If you want to turn off this feature, then you should customise the
agda2-fontset-name
variable.
Keybindings¶
Notation for key combinations¶
The following notation is used when describing key combinations:
- C-c
- means hitting the
c
key while pressing theCtrl
key. - M-x
- means hitting the
x
key while pressing theMeta
key, which is calledAlt
on many systems. Alternatively one can typeEscape
followed byx
(in separate key strokes). - RET
- is the
Enter
,Return
or⏎
key. - SPC
- is the space bar.
Commands working with types can be prefixed with C-u
to compute
type without further normalisation and with C-u C-u
to compute
normalised types.
Global commands¶
- C-c C-l
- Load file
- C-c C-x C-c
- Compile file
- C-c C-x C-q
- Quit, kill the Agda process
- C-c C-x C-r
- Kill and restart the Agda process
- C-c C-x C-a
- Abort a command
- C-c C-x C-d
- Remove goals and highlighting (deactivate)
- C-c C-x C-h
- Toggle display of hidden arguments
- C-c C-=
- Show constraints
- C-c C-s
- Solve constraints
- C-c C-?
- Show all goals
- C-c C-f
- Move to next goal (forward)
- C-c C-b
- Move to previous goal (backwards)
- C-c C-d
- Infer (deduce) type
- C-c C-o
- Module contents
- C-c C-z
- Search through definitions in scope
- C-c C-n
- Compute normal form
- C-u C-c C-n
- Compute normal form, ignoring
abstract
- C-u C-u C-c C-n
- Compute and print normal form of
show <expression>
- C-c C-x M-;
- Comment/uncomment rest of buffer
- C-c C-x C-s
- Switch to a different Agda version
Commands in context of a goal¶
Commands expecting input (for example which variable to case split) will either use the text inside the goal or ask the user for input.
- C-c C-SPC
- Give (fill goal)
- C-c C-r
- Refine. Partial give: makes new holes for missing arguments
- C-c C-a
- Automatic Proof Search (Auto)
- C-c C-c
- Case split
- C-c C-h
- Compute type of helper function and add type signature to kill ring (clipboard)
- C-c C-t
- Goal type
- C-c C-e
- Context (environment)
- C-c C-d
- Infer (deduce) type
- C-c C-,
- Goal type and context
- C-c C-.
- Goal type, context and inferred type
- C-c C-;
- Goal type, context and checked term
- C-c C-o
- Module contents
- C-c C-n
- Compute normal form
- C-u C-c C-n
- Compute normal form, ignoring
abstract
- C-u C-u C-c C-n
- Compute and print normal form of
show <expression>
Other commands¶
- TAB
- Indent current line, cycles between points
- S-TAB
- Indent current line, cycles in opposite direction
- M-.
- Go to definition of identifier under point
- Middle mouse button
- Go to definition of identifier clicked on
- M-*
- Go back (Emacs < 25.1)
- M-,
- Go back (Emacs ≥ 25.1)
Unicode input¶
How can I write Unicode characters using Emacs?¶
The Agda Emacs mode comes with an input method for easily writing
Unicode characters. Most Unicode character can be input by typing
their corresponding TeX/LaTeX commands, eg. typing \lambda
will
input λ
. Some characters have key bindings which have not been
taken from TeX/LaTeX (typing \bN
results in ℕ
being inserted,
for instance), but all bindings start with \
.
To see all characters you can input using the Agda input method type
M-x describe-input-method RET Agda
or type M-x
agda-input-show-translations RET RET
(with some exceptions in
certain versions of Emacs).
If you know the Unicode name of a character you can input it using
M-x ucs-insert RET
(which supports tab-completion) or C-x 8
RET
. Example: Type C-x 8 RET not SPACE a SPACE sub TAB RET
to
insert the character “NOT A SUBSET OF” (⊄
).
(The Agda input method has one drawback: if you make a mistake while typing the name of a character, then you need to start all over again. If you find this terribly annoying, then you can use Abbrev mode instead. However, note that Abbrev mode cannot be used in the minibuffer, which is used to give input to many Agda and Emacs commands.)
The Agda input method can be customised via M-x customize-group RET
agda-input
.
OK, but how can I find out what to type to get the … character?¶
To find out how to input a specific character, eg from the standard
library, position the cursor over the character and type M-x
describe-char
or C-u C-x =
.
For instance, for ∷
I get the following:
character: ∷ (displayed as ∷) (codepoint 8759, #o21067, #x2237)
preferred charset: unicode (Unicode (ISO10646))
code point in charset: 0x2237
script: symbol
syntax: w which means: word
category: .:Base, c:Chinese
to input: type "\::" with Agda input method
buffer code: #xE2 #x88 #xB7
file code: #xE2 #x88 #xB7 (encoded by coding system utf-8-unix)
display: by this font (glyph code)
x:-misc-fixed-medium-r-normal--20-200-75-75-c-100-iso10646-1 (#x2237)
Character code properties: customize what to show
name: PROPORTION
general-category: Sm (Symbol, Math)
decomposition: (8759) ('∷')
There are text properties here:
fontified t
Here it says that I can type \::
to get a ∷
. If there is no
“to input” line, then you can add a key binding to the Agda input
method by using M-x customize-variable RET
agda-input-user-translations
.
Show me some commonly used characters¶
Many common characters have a shorter input sequence than the corresponding TeX command:
- Arrows:
\r-
for→
. You can replacer
with another direction:u
,d
,l
. Eg.\d-
for↓
. Replace-
with=
or==
to get a double and triple arrows. - Greek letters can be input by
\G
followed by the first character of the letters Latin name. Eg.\Gl
will inputλ
while\GL
will inputΛ
. - Negation: you can get the negated form of many characters by
appending
n
to the name. Eg. while\ni
inputs∋
,\nin
will input∌
. - Subscript and superscript: you can input subscript or
superscript forms by prepending the character with
\_
(subscript) or\^
(superscript). Note that not all characters have a subscript or superscript counterpart in Unicode.
Some characters which were used in this documentation or which are commonly used in the standard library (sorted by hexadecimal code):
Hex code | Character | Short key-binding | TeX command |
---|---|---|---|
00ac | ¬ |
\neg |
|
00d7 | × |
\x |
\times |
02e2 | ˢ |
\^s |
|
03bb | λ |
\Gl |
\lambda |
041f | П |
||
0432 | в |
||
0435 | е |
||
0438 | и |
||
043c | м |
||
0440 | р |
||
0442 | т |
||
1d62 | ᵢ |
\_i |
|
2032 | ′ |
\'1 |
\prime |
207f | ⁿ |
\^n |
|
2081 | ₁ |
\_1 |
|
2082 | ₂ |
\_2 |
|
2083 | ₃ |
\_3 |
|
2084 | ₄ |
\_4 |
|
2096 | ₖ |
\_k |
|
2098 | ₘ |
\_m |
|
2099 | ₙ |
\_n |
Hex code | Character | Short key-binding | TeX command |
---|---|---|---|
2113 | ℓ (PDF TODO) |
\ell |
Hex code | Character | Short key-binding | TeX command |
---|---|---|---|
2115 | ℕ |
\bN |
\Bbb{N} |
2191 | ↑ |
\u |
\uparrow |
2192 | → |
\r- |
\to |
21a6 | ↦ |
\r-| |
\mapsto |
2200 | ∀ |
\all |
\forall |
2208 | ∈ |
\in |
|
220b | ∋ |
\ni |
|
220c | ∌ |
\nin |
|
2218 | ∘ |
\o |
\circ |
2237 | ∷ |
\:: |
|
223c | ∼ |
\~ |
\sim |
2248 | ≈ |
\~~ |
\approx |
2261 | ≡ |
\== |
\equiv |
2264 | ≤ |
\<= |
\le |
2284 | ⊄ |
\subn |
|
228e | ⊎ |
\u+ |
\uplus |
2294 | ⊔ |
\lub |
|
22a2 | ⊢ |
\|- |
\vdash |
22a4 | ⊤ |
\top |
|
22a5 | ⊥ |
\bot |
|
266d | ♭ |
\b |
|
266f | ♯ |
\# |
|
27e8 | ⟨ |
\< |
|
27e9 | ⟩ |
\> |
Hex code | Character | Short key-binding | TeX command |
---|---|---|---|
2983 | ⦃ (PDF TODO) |
\{{ |
|
2984 | ⦄ (PDF TODO) |
\}} |
|
2985 | ⦅ (PDF TODO) |
\(( |
|
2986 | ⦆ (PDF TODO) |
\)) |
Hex code | Character | Short key-binding | TeX command |
---|---|---|---|
2c7c | ⱼ |
\_j |
Highlight¶
Clauses which do not hold definitionally (see Case trees) are highlighted in white smoke.